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Submitted by , posted on 16 November 2000
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Image Description, by
Drew Hester here of Max Gaming. This is a shot from a game that is
currently in the works. Critical Subterfuge is planned to be a MMPOG. We are
developing it with the LithTech engine. This is a basic shot with no real
special effects. I wanted to submit something like this to show that lighting
can make a huge difference. Although the lighting is not perfect and is still
being worked on, I can say that it is in it's final pass. The room is part of
an underground tunnel. You can see the air duct that provides air throughout
the tunnel system to players. To check out some models and other shots, go to
www.maxgaming.net/~critical
From there you can learn a little more about the
story and what not. Thanks for your time guys, check you later....
-Drew Hester
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