Submitted by , posted on 01 August 2002

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This screenshot is from a game I am making currently. It is a heightmap landscape with a stretched texture and detail texture to make it look nice. Dynamic lights at the camera location (which is why the closest tree is lighter than the others) as well as inside the house in the background. Despite the blue sky(skybox) it is a raining and you will notice a few raindrops on screen :) The trees are just simple static models. You can run around the landscape with full sliding collisions.

The engine I am using is TrueVision3D from it's a very powerful engine with tons of features. Its free for noncommercial use and otherwise inexpensive.


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