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Submitted by , posted on 05 January 2003
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Image Description, by 
  
  
Hi Everybody,
  
I just thought I'd send a pic from the raytracer I've been writing in my spare time.
  
The image shows depth of field, global illumination, bumpmapping, high dynamic range textures, and image based illumination. The features it currently supports are:
  Global illumination
  Anisotropic texture filtering
  Hierarchical bounding volumes Grid to speed up secondary rays
  A Vista-Buffer to speed up primary rays
  Area lights
  Hemispherical lights
  Object lights, and triangle mesh can be a light source
  Bump mapping
  Texture mapping
  Specular mapping
  Environment Mapping
  High dynamic range image support
  Motion blur
  Programmable surface shaders
  Blurry relfections and refractions
  Adaptive anti-aliasing
  128 bpp portable floatmap output
  48 bpp PSD and TIFF support
 
You can find lots more pics at my web site:
  
http://wifl.at.org/~fusion
  
Alex
  
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