/*
Did You ever want to convert Your image into any possible format?
R8G8B8, A4R4G4B4, X1R5G5B5, R6G7A1B2... ?
In a single function call?
LOOK!!!
*/
//------------------------------------------------------------------------------
// Sample of using:
//
// ConvertFromA8R8G8B8(sourceInA8R8G8B8, 256, 256,
// UlFormatData("X1R5G5B5"), destinationBuffer, destinationPitch);
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// There is one basic type of format: A8R8G8B8.
// UlFormatData is a description how basic format must be
// converted into desired format.
//
// During conversion on each color will be done & operation with its bitmask,
// and then right shift.
// After all there will binary 'or' along each color.
typedef unsigned long ulong;
typedef unsigned short ushort;
typedef unsigned char uchar;
struct UlFormatData
{
public:
int BytesPP;
ulong BitMask[4]; // A bit mask in source A8R8G8B8 picture.
int ShiftR[4]; // Can be < 0 for left shift operation.
public:
ulong CreateBitMask(int aStartPosition, int aSize)
{
ulong result = 0;
UlFor (int i = 0; i < aSize; i++)
{
result = (result >> 1) | 0x80000000;
}
result = result >> aStartPosition;
return result;
}
UlFormatData(const char *format_str)
{
BytesPP = 0;
for (int i = 0; i < 4; i++)
{
ShiftR[i] = 0;
BitMask[i] = 0; // Exclude color if not in use.
}
// Count destination's bits per pixel.
int bitsPP = 0;
UlFor (const char *temp = format_str; *temp; temp++)
{
if ('0' <= *temp && *temp <= '9')
bitsPP += *temp - '0';
}
// Main loop: trace format_str and calculate masks and shifts.
int bitsPassed = 0;
int currentIndex = 0; // Index for any 'argb' order.
while (*format_str)
{
char color = *(format_str++);
char numberOfBits = *(format_str++) - '0';
int sourceColorStart =
color == 'A' || color == 'X' ? 0 :
color == 'R' ? 8 :
color == 'G' ? 16 :
color == 'B' ? 24 : 32;
BitMask[currentIndex] = CreateBitMask(sourceColorStart, numberOfBits);
ShiftR[currentIndex] = bitsPassed - sourceColorStart + (32 - bitsPP);
bitsPassed += numberOfBits;
currentIndex++;
}
BytesPP = bitsPP / 8;
}
};
//------------------------------------------------------------------------------
// There is no 24-bit type in C++, so...
struct UlBits24
{
char b[3];
};
//------------------------------------------------------------------------------
// Template function that will copy a line of image into destination with
// adequate conversion.
template <class dsttype>
static inline void CopyARGBLine(const ulong *srcline, dsttype *dstline,
const UlFormatData &aFormatData, int width)
{
for (int x = 0; x < width; x++)
{
ulong temp = *(srcline++);
ulong result = 0;
UlFor (int i = 0; i < 4; i++)
{
result |= ((temp & aFormatData.BitMask[i]) >>
aFormatData.ShiftR[i]);
}
*(dstline++) = *(dsttype *)(&result);
}
}
//------------------------------------------------------------------------------
void ConvertFromA8R8G8B8(const ulong *aSource, int width, int height,
const UlFormatData &aFormatData, uchar *aData, int aPitch)
{
for (int y = 0; y < height; y++)
{
const ulong *line = aSource + (y * width);
uchar *dstline = aData + (y * aPitch);
switch (aFormatData.BytesPP)
{
case 1:
CopyARGBLine<uchar>(line, (uchar *)dstline, aFormatData, width);
break;
case 2:
CopyARGBLine<ushort>(line, (ushort *)dstline, aFormatData, width);
break;
case 3:
CopyARGBLine<UlBits24>(line, (UlBits24 *)dstline,
aFormatData, width);
break;
case 4:
CopyARGBLine<ulong>(line, (ulong *)dstline, aFormatData, width);
break;
default:
throw "Incorrect destination image format";
}
}
} |