#ifndef cMersenneTwister_h_INCLUDED
#define cMersenneTwister_h_INCLUDED
// This is the ``Mersenne Twister'' random number generator MT19937,
// which generates pseudorandom integers uniformly distributed in
// 0..(2^32 - 1) starting from any odd seed in 0..(2^32 - 1) with
// period 2^19937 -1 with 623-dimmensional equidistibution up to
// 32-bits of accurancy.
// This is Shaw Cookus Implementation of algorithm invented by
// Takuji Nishimura embedded into C++ class by me, that is
// Maciek Urbański.
// Amortized cost of generating 32-bit integer is 33 CPU cycles on
// my K6-2 450MHz (MSVC 6.0/SP4). It's fast. ;-)
// For detailed properties - there is a paper: "Mersenne Twister:
// A 623-dimmensionally equidstributed uniform pseudorandom number
// generator" by Makoto Matsumoto and Takuji Nishimura.
#define N (624)
#define M (397)
#define K (0x9908B0DFU)
#define hiBit(u) ((u) & 0x80000000U)
#define loBit(u) ((u) & 0x00000001U)
#define loBits(u) ((u) & 0x7FFFFFFFU)
#define mixBits(u, v) (hiBit(u)|loBits(v))
#define SEED0 (4357U)
class cMersenneTwister
{
private:
unsigned long state[N+1]; // state vector
unsigned long *next; // next random
int left; // how many values left
public:
////////////////////////////////////////////////////////////////////
// initialize MT via linear conguential generator
// x[n+1] = (69069 * x[n]) mod 2^32
void Init( unsigned long seed //32-bit seed
)
{
register unsigned long x = (seed | 1U) & 0xFFFFFFFFU, *s = state;
register int j;
for( left=0, *s++=x, j=N; --j; *s++ = (x*=69069U) & 0xFFFFFFFFU);
}
////////////////////////////////////////////////////////////////////
// load state vector
void Load( unsigned long *state //pointer to state (624*4 bytes)
)
{
register unsigned long j, *s = state;
for( j=N; --j; *s++ = *state++ );
}
////////////////////////////////////////////////////////////////////
// save state vector
void Save( unsigned long *state //pointer to state (624*4 bytes)
)
{
register unsigned long j, *s = state;
for( j=N; --j; *state++ = *s++ );
}
////////////////////////////////////////////////////////////////////
// create MT object
cMersenneTwister( void )
{
left = -1;
}
////////////////////////////////////////////////////////////////////
// create MT object & init it
cMersenneTwister( unsigned long seed )
{
Init( seed );
}
////////////////////////////////////////////////////////////////////
// create MT object & load seed
cMersenneTwister( unsigned long *state )
{
Load( state );
}
////////////////////////////////////////////////////////////////////
// calculates next values
unsigned long Reload( void )
{
register unsigned long *p0=state, *p2=state+2, *pM=state+M, s0, s1;
register int j;
if(left < -1) Init( SEED0 );
left=N-1, next=state+1;
for( s0=state[0], s1=state[1], j=N-M+1; --j; s0=s1, s1=*p2++ )
*p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
for(pM=state, j=M; --j; s0=s1, s1=*p2++)
*p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
s1 = state[0], *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
s1 ^= (s1 >> 11);
s1 ^= (s1 << 7) & 0x9D2C5680U;
s1 ^= (s1 << 15) & 0xEFC60000U;
return ( s1 ^ (s1 >> 18) );
}
////////////////////////////////////////////////////////////////////
// get next value
inline unsigned long Random( void )
{
register unsigned long y;
if(--left < 0) return Reload();
y = *next++;
y ^= (y >> 11);
y ^= (y << 7) & 0x9D2C5680U;
y ^= (y << 15) & 0xEFC60000U;
return(y ^ (y >> 18));
}
};
#endif |