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Submitted by , posted on 10 December 2001
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Image Description, by
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Here are a couple of shots from my game-engine. The engine is in the development
but its features are:
BSP/PVS/Active zone
Colored static & dynamic light
Collision detection
Vertex deformation
Volumetric fog
Texture animation (shader system)
Particle system
Bezie splines
Basic scripting support
Basic physic
Basic GUI
Sound engine
the next things I want to implement are
Shadow volume
multi-environment integration (landscape + space sim. + etc.)
multiplayer support
improve script system
improve physics
Realtime algorithmic texture engine
Mirror/Portal surfaces
Ive just released the first public preview of my Taurus engine. Taurus engine
homepage is at http://project-taurus.narod.ru. There you can find more
screenshots and more detailed information about the engine.
Alexander Vrublevsky
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