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Submitted by , posted on 21 September 2004
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Image Description, by
This is a screenshot of a Weapons Platform exploding in our upcoming
game "Shadow Stars: The Ventrui Belt".
On the technical side, there's not lots going on... Simple particle
system (billboarded particles, CPU calculated, with rotation) ejecting
from a emitter that's the surface of the mesh itself, while some
"light-beams" Star Wars-like spread out from the objects centroid. The
hard part was making the animation not stall the rendering pipeline
(since I'm updating the vertex buffers every frame), but that was solved
interleaving the vertex buffer update with the animation system, before
rendering occurred... If all goes well (in my tests, they go!), the bus
transfer finishes well before all game physics, etc, runs...
Market-speek:
For honor... For kingdom...
A terrible weapon is being built on the Tarwyne-controlled Ventrui
asteroid belt.
A war fleet is sent in, but after a disastrous information leak, it is
utterly destroyed, with the exception of a crippled Mjolnir cruiser and
the Warfyr family´s latest weapon: the Warblade general purpose fighter.
Fast, maneuverable and with enough firepower to challenge even a mighty
Doombringer, the Warblade is all that stands in the way of a Tarwyne new
secret weapon that could shatter the delicate power balance in the
Shadow Stars.
Be Gabriel Warfyr, the 3rd in royal line of the Warfyr family as he
pursues a goal that could ultimately lead to the victory or downfall of
the Warfyr family.
Shadow Stars: The Ventrui Belt is an action game featuring arcade space
combat against hordes of enemies:
Advanced 3d graphics
Spectacular visual effects
Realistic flight model
Action-oriented gameplay
18 missions, including objectives as convoy strafing, elusion and
cruiser attacks
Pitch the Warblade against several different enemies, with different
tactics and vessels
Navigate treacherous asteroid fields inside nebulae
Destroy installations on asteroids
Play random quick missions of increasing difficulty and beat your own
limits
Adaptable LOD (Level Of Detail) system to suit your computer´s limits
without detracting the game experience
Awesome classic/techno soundtrack to heat you up in battle and relax
you between them
Amazing 3d sound adding to the game immersion
Game website: shadowstars.spellcasterstudios.com
Spellcaster Studios website: www.spellcaterstudios.com
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