Submitted by , posted on 11 August 1999



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This is a screen shot of my partially completed 3D engine. Nothing special. Uses a PVS and hardware Z-Buffer. I do pride myself, however on the test-level. After making quake levels for years, I can do pretty much anything I want with worldcraft in a couple of hours, convert it to my data format, and have a quake-sized level with complex geometry to test with. The textures I made with Paint Shop Pro. It took me a while to make them since I'm no 2D artist. My skills tend lie in the 3D realm. The engine is currently in limbo though, as I have lots of sticks in the fire coding wise, as well as being a full-time student. You can check out more about the engine in my tech-file here on flipcode. Got Comments? Email me.



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