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Submitted by , posted on 10 August 2000
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Image Description, by
This time we demonstrates not only terrain engine, but also physics
engine part of our 3D engine. Car physics is implemented with rigid
body physics and this is our first physics implementation on it in real
3D enviroment. Engine does not care all physical laws at least not yet, but
it's quite fun driving around the world. Demo found to our homepage, hopefully
you enjoy too.
Esa Salminen
python@dlc.fi
www.saunalahti.fi/~python
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