Image Description, by Thomas Terkatz
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These are images rendered with my machinaDX-engine ( my first directX engine (
di,ds,dd and now d3d ) ). My engine is not a very good one, but like you can
see, it supports height-maps. It's just a graphics demo and not a game, I would
give it to you, but it doesn't work anymore( why? don't know, can't find the
error, lucky that I shot the pictures before the crash!! ). There is not much I
could write about the images:
There's a terrain rendered using heightmaps, two texture layers ( stone in low,
grass in high regions ), and a lot of trees ( billboards ). The sky is a simple
plain.
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