Submitted by , posted on 17 May 2002



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This is a screenshot from the upcoming release (v1.5) of the R2Extreme Winamp visualization plugin. Rendering to texture is performed in OpenGL to first create a Milkdrop/Geiss style effect, which is then drawn in the background and used as an environment map for a 2-skinned, 49-metaball morphing shape. Up until recently, R2Extreme contained 20 seperate scenes, but it is now capable of mixing any number of them together in realtime, as well as feeding one scene into a texture that others may use.

for more info and screenshots, see: http://r2.rabidhamster.org



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