Submitted by , posted on 02 May 2001

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I had a previous release of the engine a while back (I pollute flipcode with landscape shots). This fixes a lot of things that were wrong, and overall better performance. The things present in this demo are :
  • Lod landscape (improved, very simple)
  • 3ds file import
  • Multiple actors controlled through scripts
  • Progressive meshes
  • Simple physics
  • particles posing as birds/fairies (just sprites)
  • Get it at :

    There are however a lot of stuff that I left out so that the speed would be acceptable for most users. These include rippling water and realtime swaying fractal trees. Feedback/flames would be greatly appreciated on what is missing, or what you would like to see.

    -Lennox Antoine

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