 |

Submitted by , posted on 07 March 2000
|
 |
Image Description, by

This is my ongoing 3d engine project, Stoom (Steve's doom!) which is my
testbed /
exercise in learning & developing 3D / DirectX and stuff.
Features include :
Really bad collision detection.
Low frame rates
Playstation like white flickering dots all over the place.
Randomly messed up lightmaps.
Magical mystery moving floors for no apparent reason.
No eye-candy whatsoever.
Any suggestions, comments or help much appreciated. More info & downloads
can be found at http://tatooine.fortunecity.com/falcon/183/
BTW, I am looking for a job in the games industry, so if anyone can
oblige...
|
|