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Submitted by , posted on 23 February 2000
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Image Description, by
This is a sample screenshot of a landscape demo I'm working on. The
heightmap is generated algorithmically using 2-dimensional Perlin Noise, and
rendering is done with OpenGL. No LOD is implemented yet, it's still under
construction =], but it's an independent study I'm doing for University (3rd
year student at Vassar). Anyone who wants to talk algorithmic landscape
generation/visibility, drop me an email at chnicholson@vassar.edu. I'd love
to chat.
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