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Submitted by , posted on 06 January 2005
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Image Description, by
PPTactical Engine. the upper image is taken from release 0.9.0 and shows a scripted mission,
the blue soldiers have zone attacking scripts and support scripts while
the brown soldiers have defend scripts.
the lower image is taken from release 0.9.5 and shows a layered building
(the fans are animated ;) , a helicopter and a dropship.
few general words about pptactical:
engine for real-time strategy/tactics game
LGPL license
support for SDL and DirectX
the engine compiles with C++ Builder6, C++BuilderX, MSVC6, Gnu g++ and
Sun Forte CC
tools (map editor and others) were developed using VCL in C++Builder
few technical words about pptactical:
has air and land units: infantry, tanks, recons, transports, artillery,
fighters, helicopters, dropships, buildings (with layers - can be
animated)
detailed configuration of units (lots and lots of parameters to be set)
map supports altitudes
altitude and ecosystem generation
scripting support for all units (comes with a few samples implementing AI)
scripting support for battlegroups
scripting for mision
GUI
particle system (experimental)
few words about this release:
added aircrafts
added layered buildings
various other non-visual features
more screenshots:
http://aspc.cs.utt.ro/~karg/ppt/visual.html
webpages:
http://sourceforge.net/projects/pptactical
http://aspc.cs.utt.ro/~karg/ppt
i'm looking for a level designer to build one (or more ;) showcase mission
for the engine. if you're interested please contact me.
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