Submitted by , posted on 05 January 2001

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About a year ago i started to code an OpenGL Particle Engine. It features a simplified type of collision detection, using Primitives (such as Spheres, Boxes, Planes and Cylinders), besides Motion Blur and Blending and some different particle-modifiers, used for gravitation, explosions, swarming, bubble-motion etc.

I've made a Screensaver out of it, too, also called Shiva. You can download it at (my personal homepage) in the download-section or at Stephan Prohaszka aka crow^riot

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